Our Solutions
AR Staging with Apple Vision Pro. AR staging lets the buyer walk through a decorated apartment before construction exists. At the sales gallery, they put on Apple Vision Pro and explore the unit at real scale, swapping finishes and changing window views per floor. They compare unit types with natural gestures. The agent can also bring the device to the buyer's home for an in-person demo. On the construction site, the staging projects onto the slab under construction, so the buyer sees the finished apartment exactly where it will be delivered. A physical model unit costs $90K to $720K (Exame, 2023). R2U's digital version is ready in 4 to 14 weeks. Coelho da Fonseca already uses the technology in luxury launches in São Paulo.
Meet R2U's most complete pre-construction sales solution: the Interactive 3D Sales Platform
A visual, interactive, multi-device experience built to transform how developers, builders, and brokers present their projects. In immersive rooms, sales gallery touchscreen kiosks, tablets, laptops, mobile phones, or directly on the website, the platform brings together the 3D model, floor plans, units, facade, common areas, location, views, sunlight, and finish customization in a clearer, more modern, and more engaging buyer journey.
Holographic 3D Model of the entire development
The Holographic 3D Model projects the full development on a tabletop or at full scale on the construction site. With Apple Vision Pro, the buyer rotates the building and selects units by floor. They explore floor plans with furniture and finishes while the facade appears under natural lighting. The web version (immersive 3D model) runs on iPhone, iPad, and the developer's site, accessible by link or embed, no app install. Buyers swap floors, countertops, and tiles in both versions, headset or browser. Tegra, MPD, and Vincere use it in active launches. A high-end physical scale model takes 2 to 5 months and can exceed $90K (Exame, 2023). The digital version is ready in 4 to 14 weeks and is reusable across developments.
3D Renders, 360 Tours, and Animated Films. R2U's 3D renders cover facades, interiors, common areas, and every unit type of the development, with photo-real quality. Images work as sales collateral, content for the developer's site, and social media posts. 360 virtual tours run in the browser: agents share the link by WhatsApp and buyers explore each room from any device. 62% of buyers look for 3D tours before scheduling a visit (Zillow, 2024). Animated films show the project in motion, with people moving through common areas and day-to-night lighting, including facade flyovers. Every format comes from the same 3D model that powers AR Staging and the 3D Sales Platform, reducing production time and cost for the full package.
Augmented Reality for e-commerce and retail. With R2U's AR, shoppers point their phone at a room and place furniture, appliances, or tiles at real scale in their own space. Runs in the browser, no app required. Mobly saw over 80% higher conversion and over 115% higher time on page after adding the technology to its e-commerce (Liga Ventures). On Shopify, products with AR convert 94% more than those without (Shopify, 2025). Leroy Merlin, Portobello, Electrolux, and Docol also use R2U's technology in their digital channels. Integration takes a few lines of code, supporting VTEX, Shopify, and Magento. Shoppers see the sofa in the living room or the faucet on the counter before buying — which reduces returns and grows purchase confidence.
Interactive 3D Product Viewer on the product page. The 3D product viewer replaces dozens of product photos with an interactive model shoppers rotate and zoom, exploring textures, colors, and proportions true to the real item. In retail, Mobly, Electrolux, and Docol use R2U's viewer on their product pages: one model shows every color and finish variation without leaving the page. In real estate, the same viewer appears on the development's site so buyers can compare flooring, countertop, and tile materials in each room before signing. Runs on phone or desktop, no app, no download. The component is lightweight, loads in under 2 seconds, and integrates with VTEX, Shopify, Magento, and any site with a few lines of code.
3D Product Configurator in real time. The configurator shows every color, fabric, finish, and size variation in a single interactive 3D model. Each change applies live on the same page where shoppers check out. After configuring, the customer views the product in their own space via augmented reality — no app required. Portobello uses it for ceramic tiles, Wood Prime for wooden furniture, Reserva for accessories and bags. In real estate, the same technology lets buyers configure every room on the launch site: living room flooring, kitchen countertops, bathroom tiles. Result for the retailer: fewer photos per variation, more combinations available to shoppers, fewer returns from mismatched expectations.

Pre-Construction Sales Technology Stack Playbook 2026

6-layer stack diagram

The pre-construction sales technology stack for a 2026 US condo or multifamily launch has 6 layers and a total investment between $45,000 and $180,000 per project, excluding hardware. The order in which you stack the layers matters more than which vendor you pick. Get the bottom two layers (3D asset pipeline and the sales gallery experience) right, and the rest scales. Skip one of them, and the top layers end up reworking the foundation for the next launch.

R2U, the Brazilian proptech company specializing in immersive sales experiences for real estate developers, has delivered the full stack for 27 active pre-construction projects, including Tegra (a Brookfield subsidiary), MPD (Brazil’s 3rd-largest builder), Coelho da Fonseca, Flamboyant Urbanismo (winner of the iF Design Award 2026), Ferreira Engenharia, Fraiha, and Vincere. The playbook below is the sequence we recommend to a developer planning the first pre-construction launch in the US, UAE, or LATAM markets, built from the deployment patterns that consistently shorten sales cycle and compress the physical model unit budget.

Skip the model unit for a minute. Start with the 6 layers of the stack.

Layer 1: The 3D Asset Pipeline (Foundation)

The foundation of any pre-construction sales tech stack is a single Unity-based or Unreal-based 3D asset pipeline that every other layer consumes. The developer produces the apartment geometry, the tower geometry, the finish libraries, and the furniture catalog once, in one format, and every downstream deliverable (Apple Vision Pro experience, AR Staging, 3D Sales Platform in the browser, 360 virtual tour, pre-construction renders) is built from that master asset. Get this layer right and every subsequent launch gets 40% to 60% cheaper because the pipeline is already in place. Get it wrong, and each new deliverable becomes a separate build that the team has to reconcile visually.

The production time for the foundational asset pipeline is the rate-limiting step on a pre-construction launch schedule. R2U delivers the browser-based 3D Sales Platform in 3 to 10 weeks and the Apple Vision Pro experience in 4 to 14 weeks, both verified by the founder, and both run off the same base asset library (R2U timeline reference, verified April 2026). A physical scale model, by comparison, takes 2 to 5 months.

For US developers evaluating vendors, the procurement test is direct: ask whether the assets built for one deliverable (say, the AR Staging experience) are reusable in the next deliverable (say, the Apple Vision Pro session) without rebuilding from scratch. If the vendor cannot produce a written answer, the foundation layer is going to cost twice as much per launch.

Layer 2: The Sales Gallery Experience (AR Staging + AVP)

The sales gallery experience is where the buyer gets closest to the real apartment before the walls exist. In 2026, the two dominant formats are AR Staging (full-scale decorated apartment projected onto a sales gallery space or onto the bare construction slab) and Apple Vision Pro sessions (the spatial computing headset that overlays a 1:1 apartment on the buyer’s actual sensory environment). Both draw from the same 3D asset pipeline built in Layer 1.

AR Staging works on a WebAR link, a tablet kiosk, or Apple Vision Pro. The buyer sees the kitchen, the living room, and the master bedroom at real scale, with the real view from the real floor height. Finishes update in real time. The buyer reads “this is my unit” rather than “this is a rendering of something like my unit.” R2U has delivered AR Staging and Apple Vision Pro experiences across 8+ Brazilian pre-construction launches in 2024-2026, including AG Art Residences (Coelho da Fonseca), the Ferreira Hub (220-unit multiuse launch in Araçatuba), and MPD’s Reffúgio 359 Smart.

For US developers comparing AR Staging against photo-based virtual staging, the category distinction matters both for sales performance and for regulatory compliance. California AB 723, in force since January 1, 2026, requires disclosure of virtual staging on listing photos; AR Staging as a live on-site experience sits outside the photo-disclosure scope (R2U AB 723 guide). The CAB regulatory trend is accelerating, with at least three other states considering similar legislation.

Layer 3: The Browser-Based 3D Sales Platform

The third layer extends the sales gallery experience beyond the physical sales gallery. The 3D Sales Platform is a browser-based interactive 3D tower with selectable units, real-time finish configuration, daylighting simulation, and a shareable link. The platform runs on any smartphone, tablet, or desktop without downloads or logins. The buyer explores from home, the broker shares a link on WhatsApp or SMS, and every session produces analytics (which units were opened, which finishes were tested, dwell time per room).

The category term the market is converging on in 2026 is “3D sales platform.” Several vendors operate in this layer, with R2U delivering the most Apple Vision Pro-native pipeline for pre-construction developers. Industry reporting from SolidRender in April 2026 observed that “developers pre-selling fastest in 2026 are not the ones with the best renderings, they are the ones with the best renderings AND the interactive experiences that let buyers explore, compare, and commit on their own terms” (SolidRender 2026).

R2U’s 3D Sales Platform ships with a WhatsApp-native link-sharing primitive that Brazilian developers like Tegra (OAZII, RIIO by Piero Lissoni) and MPD (Reffúgio 359, Roya Perdizes, Trinity Smart) use as the primary post-gallery continuity tool. US developers in the Miami pre-construction wave in 2026 have adopted a similar SMS-or-messaging follow-up playbook. Session analytics flow into the CRM layer (Layer 6) as timeline events.

Layer 4: Interactive Renders and Filmed Content

The fourth layer covers the content formats that still dominate first-touch marketing: architectural renders (exterior, interior, masterplan), 360 virtual tours, and filmed animations for pre-construction trailers. These formats are not new. What changes in 2026 is that the same 3D asset pipeline from Layer 1 produces them natively, so the developer is not paying a separate architectural visualization studio to rebuild the geometry from CAD files.

R2U integrates 3D renders and virtual tours directly into the sales platform. A single render production pass produces the hero shots for the project website, the 360 tour for the sales gallery, and the Instagram-ready filmed animations, all from the same underlying model. The cost savings on this integration typically pay for the Layer 1 investment on its own.

The US market standard for a 60- to 90-second filmed pre-construction launch trailer in 2026 runs $80,000 to $400,000, depending on lens choice, animation complexity, and aerial scenery. The same trailer produced from an already-built 3D asset pipeline drops into the lower third of that range because the modeling cost is amortized across the other stack layers.

Layer 5: The Model Unit Decision

Layer 5 is not a new technology but a decision. Does the developer build a physical model unit for this launch, or does the AR Staging + AVP combination replace it? The answer has shifted sharply in the direction of “replace” over 2024-2026, particularly for multi-launch developers running more than one project per year.

A physical model unit for a US luxury condominium runs $90,000 to $360,000, and a physical scale model runs $9,000 to $720,000 at the extreme (one São Paulo developer spent $720,000 on a single scale model for one launch, per Exame, 2023). Across 27 R2U pre-construction projects, the combination of AR Staging + 3D Sales Platform + Apple Vision Pro has replaced the physical model unit in approximately 60% of deployments. The other 40% kept a reduced-footprint physical model (one kitchen, one bathroom) paired with the digital stack.

The decision criteria are three: ticket size of the average unit, launches-per-year at the developer, and the buyer persona’s tactile expectations (luxury buyers sometimes still want to touch the countertop, investment buyers rarely care). High ticket + many launches + investment buyer persona = full digital replacement. Single prestige launch + uncertain-persona buyer = hybrid model.

Layer 6: CRM, Analytics, and Attribution

The top layer is where the investment compounds. Every interaction from Layers 2, 3, and 4 (sales gallery sessions, browser 3D platform explorations, render opens, filmed content plays) produces event data that flows into the developer’s CRM. The session becomes a timeline event on the lead profile. The finish selections become inventory bias signals. The dwell time per room becomes an intent score that shifts nurture cadence.

R2U exports platform telemetry via webhook or API to the major real estate CRMs used by developers, covering events like session open, unit visited, finishes tested, time per room, forwards (lead shared the link with spouse/partner), and session duration. Developers like Tegra integrate the R2U feed with an internal CRM that tracks cross-channel behavior. Miami and South Florida developers launching in 2026 typically pair the 3D sales platform telemetry with Salesforce Real Estate Cloud or HubSpot for the sales team workflow.

The ROI shows up in two places. First, the cost-per-acquired-lead drops 20% to 40% because the CRM attribution gets precise enough to cut underperforming paid channels. Second, the sales cycle compresses because the nurture sequence is tied to actual interest signals rather than generic drip emails.

The 90-Day Implementation Timeline

90-day timeline

A disciplined pre-construction tech stack build runs in 90 days from contract signature to launch-ready sales gallery.

Days 1-20: Foundation (Layer 1). Architect provides CAD files. The 3D asset pipeline is built from master. Finishes library, furniture catalog, tower geometry, apartment geometry per plan type.

Days 21-50: Sales Gallery and 3D Platform (Layers 2-3). AR Staging experience built from the Layer 1 assets. Apple Vision Pro sessions compiled. Browser 3D Sales Platform deployed at a staging URL. Finish configuration UX tested with the developer sales team.

Days 51-70: Content (Layer 4). Renders, 360 tours, filmed animations produced from the same asset library. Project website integrated.

Days 71-85: CRM Integration (Layer 6). Webhooks configured. Session event schema agreed with the developer tech team. Timeline events flow end-to-end from browser session to CRM alert.

Days 86-90: Model Unit Decision (Layer 5) and Sales Gallery Go-Live. Physical model unit completion (if kept) coincides with digital go-live. Broker training. Soft-launch to select prospects.

R2U’s delivery cadence fits this timeline for most pre-construction projects. Complex tower sequences with more than 10 plan types or multi-building masterplans extend the Layer 1 phase by 2-3 weeks.

Cost Tiers (USD, for a single pre-construction launch)

Investment ranges by layer, based on R2U pricing verified with the founder as of April 2026, assuming a 80- to 150-unit tower:

  • Layer 1 (3D Asset Pipeline): $12,000 to $35,000 one-time, amortized across launches.
  • Layer 2 (AR Staging + AVP): $10,000 to $45,000 production + $7,000 hardware (two Apple Vision Pro units).
  • Layer 3 (3D Sales Platform): $8,000 to $22,000 production + hosting.
  • Layer 4 (Renders, 360, Films): $15,000 to $55,000 depending on film complexity.
  • Layer 5 (Model Unit decision): $0 (digital only) to $360,000 (full physical model unit retained).
  • Layer 6 (CRM integration): $3,000 to $15,000 setup, plus the developer’s existing CRM license.

Total tech stack investment, excluding the model unit decision, lands between $45,000 and $180,000 for a first launch. Subsequent launches at the same developer drop 40% to 60% because Layer 1 is already paid for.

Vendor Evaluation: The Three Questions That Matter

Vendor evaluation 3 questions

When evaluating vendors for the full stack, three procurement questions reveal the difference between a vendor who shipped and a vendor who is pitching.

Question 1: What percentage of your Layer 1 assets are reusable across Layer 2, 3, and 4 deliverables without rebuilding? If the answer is below 70%, the vendor is quoting you a pipeline that will cost double over two launches.

Question 2: How many Apple Vision Pro projects have you shipped to production with publicly verifiable App Store listings or press coverage? R2U answers with 8+ deployments including the Flamboyant Autêntico Residential (iF Design Award 2026 winner, public App Store listing) and Vincere Arte Batel (public App Store listing for visionOS 2.0+). Ask the vendor for equivalent links.

Question 3: How does session telemetry from your Layer 2 and 3 deliverables flow into our CRM of choice? Any vendor without a named CRM integration pattern is going to export session data manually as a CSV at the end of the launch, which is useless for real-time sales management.

The procurement pattern across Brazilian developers Tegra, MPD, Coelho da Fonseca, Flamboyant, Vincere, and Ferreira Engenharia is to run a 30-day pilot on one project before committing to the full stack. US developers in 2026 are applying the same pilot discipline, particularly in the Miami pre-construction wave where a single launch can carry $300M to $600M in total sales volume.

FAQ

How much does a full pre-construction sales tech stack cost? Between $45,000 and $180,000 per launch for Layers 1 through 4 and 6, excluding hardware. Hardware (two Apple Vision Pro units at $3,499 each) adds approximately $7,000. Layer 5 (the physical model unit decision) adds zero for digital-only replacement or $90,000-$360,000+ for full retention. Subsequent launches at the same developer run 40% to 60% cheaper because the 3D asset pipeline is already built.

How long does it take to implement the full stack? 90 days from contract signature to launch-ready sales gallery for a standard 80-150 unit tower. Complex towers with more than 10 plan types or multi-building masterplans extend the first phase by 2-3 weeks. R2U delivers the browser 3D Sales Platform in 3 to 10 weeks and the Apple Vision Pro experience in 4 to 14 weeks, both running on the same asset pipeline.

Do I need to replace the physical model unit? Not always. Across 27 R2U pre-construction projects, approximately 60% of deployments replaced the physical model unit entirely, and 40% kept a reduced-footprint hybrid (one kitchen or one bathroom paired with AR Staging and AVP). The decision depends on ticket size, launches-per-year, and buyer persona.

How do session analytics flow into my CRM? Via webhook or API. R2U exports session events (open, unit visited, finishes tested, dwell time per room, forwards) to the developer’s CRM in real time. Major real estate CRMs used by US developers are supported directly. The integration is configured in 2 weeks after the sales tech team agrees the event schema.

Which layer should I invest in first if budget is tight? Layer 1 (3D asset pipeline) and Layer 3 (browser 3D Sales Platform). Together they cover 70% of the sales cycle value at 30% of the full stack cost. Layer 2 (AR Staging and AVP) is the second wave, sized to the expected foot traffic in the sales gallery. Layer 4 (renders and films) and Layer 6 (CRM integration) complete the stack once the base is proven.

Does the stack work for mixed-use developments and masterplans? Yes. R2U has delivered full stack deployments for multi-building masterplans (Ferreira Hub in Araçatuba with 2 towers and 220 studios plus commercial units, Flamboyant Autêntico Residential in Goiânia with 82 units in the main tower plus a second luxury tower). The same 3D asset pipeline handles tower-level navigation, building-level filter, and unit-level finish configuration from one source of truth.

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Caio Jahara

Written by

Caio Jahara

CEO & Founder — R2U

Caio Jahara is founder and CEO of R2U, a technology company building immersive experiences for real estate and product sales. A self-taught programmer, he worked at Best, Cool & Fun Games (Latin America's largest mobile games company by daily active users in 2014) and at RevMob, an ad network that reached 900 million monthly unique users. In 2016, he was selected for the Microsoft HoloLens Developer Program and founded R2U. Over the past 10 years, he has led augmented reality projects for companies including Mobly, Leroy Merlin, Electrolux, Tegra, MPD, and Coelho da Fonseca, and delivered the first Apple Vision Pro deployment for real estate sales in Brazil.

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R2U builds AR staging, 3D Sales Platforms, and 3D Product Viewers for real estate developers and retail brands since 2016. The only company in Brazil with Apple Vision Pro for pre-construction real estate sales. Tegra, MPD, Coelho da Fonseca, Mobly, Leroy Merlin, and Portobello already use the platform. TOP 3 in augmented and virtual reality (100 Open Startups, 2024).
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